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Old Apr 15, 2009, 09:34 PM // 21:34   #41
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Originally Posted by Tullzinski View Post
Dude, nope not shutting the hell up but thanks for suggesting it:

Bigger bags are more expensive. So this is something to spend money on. If that is the case then make the EP with 1 slot and charge 1k for additional slots up to 20. so you can really spend money on it. Again what is gained from smaller bags, it sounds like getting a smaller bag is a negative.
Gained? A sense of accomplishment for those who buy the bigger ones, a feeling of roleplaying/immersion, or a simple gold sink (which this game is sorely lacking). You may as well ask why skills cost 1k, armor costs at least 1k plus materials, ID kits cost 100g 25 uses and superior kits costs 500g for 100 uses.

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Everything you list is COMPLETLY OPTIONAL. I would NOT consider additional storage an OPTIONAL thing.
Lulz. Yes it is. The fact that we've gone 4 years without it (and that we went a good 2 years with just one storage pane) is proof positive that it is optional.

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ANET/You can put the optional name on it but noone in their right mind would choose NOT to get additional storage if given a choice. Pay close attention to that NOONE WOULD CHOOSE NOT TO GET ADDITIONAL STORAGE.

You can choose not to go into FOW/DOA get a trophy item or money or skills unlocked. Sorry but your comparisons fail. Storage is premium and needed to store all the stuff you get from FOW/DOA and so on.
A stack of 250 ectos would be completely optional as well; I don't have one, but I play the game just as well as anyone with one. Go out and find someone who would turn down a free stack of ectos, and I'll stop laughing at "optional = no one would turn it down". For your convenience: the definition of optional.

I do enjoy how you're saying that storage is more vital than skills. This is supposed to be an action RPG based around combat, not Barbie Dress-Up Time. Without anything other than a single pane of storage and our characters' individual storage, GW would still have solid gameplay. Without skills but with unlimited storage, it wouldn't even be a game.
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Old Apr 15, 2009, 09:37 PM // 21:37   #42
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Add ecto stacks to the online store for $9.99 - I'd consider that one.
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Old Apr 16, 2009, 01:49 PM // 13:49   #43
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Originally Posted by Skyy High View Post
Gained? A sense of accomplishment for those who buy the bigger ones, a feeling of roleplaying/immersion, or a simple gold sink (which this game is sorely lacking). You may as well ask why skills cost 1k, armor costs at least 1k plus materials, ID kits cost 100g 25 uses and superior kits costs 500g for 100 uses.
So this is now a Epeen item, just what we needed more epeen stuff. Like I stated before in game gold no problem. Go through multiple quests to obtain larger storage - grind which no one would choose not to do.

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Originally Posted by Skyy High View Post
Lulz. Yes it is. The fact that we've gone 4 years without it (and that we went a good 2 years with just one storage pane) is proof positive that it is optional.
So if ANET put in a checkbox giving you a choice to remove additional storage and return to 1 pane of storage, you think there are people that would choose that? As I said before 1. Nobody would not choose storage.
2. Just because you MAKE something optional does not mean it truly is optional. There is the the option to breathe air or water, but someone chooses not to breathe air and breathes water instead. This is an option everyone has but would someone choose it being of sound mind?

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Originally Posted by Skyy High View Post
A stack of 250 ectos would be completely optional as well; I don't have one, but I play the game just as well as anyone with one. Go out and find someone who would turn down a free stack of ectos, and I'll stop laughing at "optional = no one would turn it down". For your convenience: the definition of optional.
The guy that has no more room in storage for the stack of ectos would have to turn it down. You can stop laughing now.

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Originally Posted by Skyy High View Post
I do enjoy how you're saying that storage is more vital than skills. This is supposed to be an action RPG based around combat, not Barbie Dress-Up Time. Without anything other than a single pane of storage and our characters' individual storage, GW would still have solid gameplay. Without skills but with unlimited storage, it wouldn't even be a game.
I am happy that I have bought you some joy. What I said was your comparisions fail-skills being one of them. I can choose to go through the entire game without any number of skills. IMO if people were given a choice between having 20 skills unlocked or 20 storage slots they would choose storage. You are trying to tell me that I stated 1. storage = better gameplay 2. Storage is more vital than skills - quite a stretch. Please show me where I specifically or even implied these 2 items.

Last edited by Tullzinski; Apr 16, 2009 at 02:04 PM // 14:04..
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Old Apr 16, 2009, 02:19 PM // 14:19   #44
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Originally Posted by Tullzinski View Post

The guy that has no more room in storage for the stack of ectos would have to turn it down. You can stop laughing now.
Show me the guy that wouldn't delete an item in storage if someone offered him a stack of ectos for free. (except the already stupidly rich )

Have to turn it down? Don't think so

Edit:
Quote:
Originally Posted by Tullzinski View Post
Go through multiple quests to obtain larger storage - grind which no one would choose not to do.
After rereading your post. I'll comment on this. If I had to do a series of quests to get the max size EP then I'd probably not bother as I don't have a problem with my current storage levels.

Last edited by Jhadur; Apr 16, 2009 at 03:21 PM // 15:21..
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Old Apr 16, 2009, 02:29 PM // 14:29   #45
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Originally Posted by Jhadur View Post
Show me the guy that wouldn't delete an item in storage if someone offered him a stack of ectos for free.

Have to turn it down? Don't think so
The guys whos inventory if full of stacks of ambraces.
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Old Apr 16, 2009, 02:57 PM // 14:57   #46
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Originally Posted by Tullzinski View Post
2. Just because you MAKE something optional does not mean it truly is optional. There is the the option to breathe air or water, but someone chooses not to breathe air and breathes water instead. This is an option everyone has but would someone choose it being of sound mind?
What a weird notion. Isn't it completely obvious that when ANet makes extra storage optional, it truly is optional?
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Old Apr 16, 2009, 06:37 PM // 18:37   #47
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Originally Posted by fog_of_redoubt View Post
The guys whos inventory if full of stacks of ambraces.
Thank you!

Quote:
Originally Posted by Jhadur View Post
Show me the guy that wouldn't delete an item in storage if someone offered him a stack of ectos for free. (except the already stupidly rich )

Have to turn it down? Don't think so

Edit:

After rereading your post. I'll comment on this. If I had to do a series of quests to get the max size EP then I'd probably not bother as I don't have a problem with my current storage levels.
Skyy High wanted an example and I gave him one.

I can see your reason for not doing any possible quests associatied with the EPs, but there is a chance you may need it later and then would HAVE to complete to get the additional storage. Is you HOM armor and weapons full up???

Quote:
Originally Posted by Gli View Post
What a weird notion. Isn't it completely obvious that when ANet makes extra storage optional, it truly is optional?
Yes I get that it is optional, no one has to do it.

My polish alarm is going off though! It is not making sense to me as to WHY it is optional!

A majority of people want/ask for more storage.
More storage is made available by ANET in the form of EPs, but you have a option to get it.
Majority of people get the EP storage.
What is the point of making EP's optional when the majority of people wanted it in the first place and will get it no matter what grind/in game cost may be attached to it.

Just expand storage and be done with it like ANET did the first time.

Give everyone the same size EP and be done with it. Trying to add associated content with EPs may be a reason but seems to add grind and force a majority of people to play the additional content.

My point is that if this is quest driven the majority of people will feel the need to complete it to get the additional storage. Defeating the whole reason to make it an option.

However...
Perhaps since a small minority of people will not need/want it and this will probably save ANET some server space, hence the need to make it an option.

Last edited by Tullzinski; Apr 16, 2009 at 07:20 PM // 19:20..
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Old Apr 16, 2009, 07:53 PM // 19:53   #48
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I would do it either way. Quest or in game money. I would prefer quests though if I had to decide. And something more to do in game would seem to be something everyone would want.

Last edited by Shemsu Anpw; Apr 16, 2009 at 07:55 PM // 19:55.. Reason: Spelling
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Old Apr 16, 2009, 08:04 PM // 20:04   #49
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I've just had a thought about the Equipment Packs...

Will they be available in presear?
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Old Apr 16, 2009, 09:36 PM // 21:36   #50
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Originally Posted by Lonesamurai View Post
Will they be available in presear?
I hope so, since we just got a whole bunch of new things to store there. Unfortunately, an equipment pack won't really help much with that, since most of us probably aren't carrying more than a couple of weapons/offhands. But any help is better than none at all.
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Old Apr 16, 2009, 09:48 PM // 21:48   #51
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Originally Posted by BrettM View Post
I hope so, since we just got a whole bunch of new things to store there. Unfortunately, an equipment pack won't really help much with that, since most of us probably aren't carrying more than a couple of weapons/offhands. But any help is better than none at all.
However since posting that, I've remembered Charr Bags...

so them appearing and being available in presear seems less likely to me
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Old Apr 17, 2009, 12:41 AM // 00:41   #52
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Even a basic 5-slot one would be great to have in pre, especially while we probably can't hope for more, because the bigger ones are most likely intended to be rewards for new content and biggest may be somewhat hard to get (hopefully the progression is done right). But Pre needs an account storage more, a good convenient way to transfer items between characters without help of other account. I'd love to sacrifice a tab in post to have one ine pre.
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Old Apr 17, 2009, 12:46 AM // 00:46   #53
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Originally Posted by Yawgmoth View Post
Even a basic 5-slot one would be great to have in pre, especially while we probably can't hope for more, because the bigger ones are most likely intended to be rewards for new content and biggest may be somewhat hard to get (hopefully the progression is done right). But Pre needs an account storage more, a good convenient way to transfer items between characters without help of other account. I'd love to sacrifice a tab in post to have one ine pre.
I was wondering today about a one way only type of storage tab for pre characters

like a chest around the secret garden area that any character could put stuff into in pre and take out in post, but not put anything in
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Old Apr 17, 2009, 05:14 AM // 05:14   #54
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Originally Posted by Lonesamurai View Post
I was wondering today about a one way only type of storage tab for pre characters

like a chest around the secret garden area that any character could put stuff into in pre and take out in post, but not put anything in
omg and they could call it a TIME CAPSULE it makes perfect sense!!

oh wait pre searing is just a tutorial area with little content that players are intended to leave relatively quickly and anet doesn't care about perma-pre characters because the rest of guild wars is more important? nvm then.
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Old Apr 17, 2009, 05:31 AM // 05:31   #55
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Quote:
Originally Posted by Tullzinski
So this is now a Epeen item, just what we needed more epeen stuff. Like I stated before in game gold no problem. Go through multiple quests to obtain larger storage - grind which no one would choose not to do.
Yeah, it's an e-peen item, like Runes of Holding are e-peen items.

F***ing moron. Where in this quote did I mention e-peen?
Quote:
Originally Posted by Skyy High
A sense of accomplishment for those who buy the bigger ones, a feeling of roleplaying/immersion, or a simple gold sink
Where? Not a goddamn word.

Quote:
So if ANET put in a checkbox giving you a choice to remove additional storage and return to 1 pane of storage, you think there are people that would choose that? As I said before 1. Nobody would not choose storage.
2. Just because you MAKE something optional does not mean it truly is optional. There is the the option to breathe air or water, but someone chooses not to breathe air and breathes water instead. This is an option everyone has but would someone choose it being of sound mind?
Optional. Does. Not. Mean. Desirable. Do you need a pickaxe-shaped dictionary to get this through your head?

Can you play the game without storage? Yes. YES. You have been playing it without storage, THEREFORE IT IS OPTIONAL. Period. End of f***ing semantic argument.

Quote:
The guy that has no more room in storage for the stack of ectos would have to turn it down. You can stop laughing now.
Um, duuuur?
Sell multiple stacks of armbraces, buy rarest minipet in the game which costs at least a couple of stacks, accept stack of ectos, sell ectos and buy a few more armbraces. Are we now going to postulate that a player who has every storage slot filled up with mini pandas and MPBs wouldn't accept a stack of ectos? Because I really need the laugh, you know.

Of course, invoking some theoretical player who has literally hundreds of stacks of armbraces just sitting around as the sole player who would turn down the (relatively piddly) amount of cash that a stack of ectos represents doesn't really help your argument. If anything, it just makes it look more pathetic.

Quote:
You are trying to tell me that I stated 1. storage = better gameplay 2. Storage is more vital than skills - quite a stretch. Please show me where I specifically or even implied these 2 items.
Ahem.
Quote:
You can choose not to go into FOW/DOA get a trophy item or money or skills unlocked.
The antonym of optional is "required". Therefore, by saying that unlocking skills is optional, you are saying that they are not required.

This all stems from you having no f***ing idea what "optional" means. Going to graduate school is optional. Reading a book in your free time is optional. Playing this game is optional. Note that, in none of these cases, would everyone would do the "optional" thing if they could, because that's not what it means!

Quote:
A majority of people want/ask for more storage.
More storage is made available by ANET in the form of EPs, but you have a option to get it.
Majority of people get the EP storage.
What is the point of making EP's optional when the majority of people wanted it in the first place and will get it no matter what grind/in game cost may be attached to it.

Just expand storage and be done with it like ANET did the first time.

Give everyone the same size EP and be done with it. Trying to add associated content with EPs may be a reason but seems to add grind and force a majority of people to play the additional content.
God forbid they give us a reason to play the game. I said this already: the game needs gold sinks. That's why skills cost 1k, that's why ID kits cost 100g. Of course, you completely misinterpreted all of this already as "lulz I liek e-peen", so I don't even know if it's worth saying this again, but hey, I'm an optimist.

Last edited by Skyy High; Apr 17, 2009 at 05:35 AM // 05:35..
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Old Apr 17, 2009, 05:41 AM // 05:41   #56
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Quote:
Originally Posted by skyy high
the game needs gold sinks. That's why skills cost 1k, that's why ID kits cost 100g
...and then they introduced tomes, in which money is not removed but exchanged between players (and for as low as 200g/skill mind you).
oh and they also introduced options to obtain id kits through collectible items.


if you want my opinion, making the bags hard to get, and the bigger bags harder to get was for one reason only: less server resources taken up.
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Old Apr 17, 2009, 07:57 AM // 07:57   #57
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Originally Posted by RupDur78 View Post
the thing im not looking forward to is how we will be able to get them my feeling which is sickening is that they will be drops and the 20 item slot bags will be greens that you will have to farm which will be annoying.
I think that would be GREAT FUN as I'd rather earn it INGAME than have to pay OUT OF GAME REAL LIFE DOLLARS for it like the extra 4 storage slots which are overpriced.

I'm all for anything INGAME for aquiring new content. It's the real life dollars they try to get out of us on these updates that irks me off.
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Old Apr 17, 2009, 12:25 PM // 12:25   #58
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Quote:
Originally Posted by Skyy High View Post
Yeah, it's an e-peen item, like Runes of Holding are e-peen items.

F***ing moron. Where in this quote did I mention e-peen?

Where? Not a goddamn word.


Optional. Does. Not. Mean. Desirable. Do you need a pickaxe-shaped dictionary to get this through your head?

Can you play the game without storage? Yes. YES. You have been playing it without storage, THEREFORE IT IS OPTIONAL. Period. End of f***ing semantic argument.


Um, duuuur?
Sell multiple stacks of armbraces, buy rarest minipet in the game which costs at least a couple of stacks, accept stack of ectos, sell ectos and buy a few more armbraces. Are we now going to postulate that a player who has every storage slot filled up with mini pandas and MPBs wouldn't accept a stack of ectos? Because I really need the laugh, you know.

Of course, invoking some theoretical player who has literally hundreds of stacks of armbraces just sitting around as the sole player who would turn down the (relatively piddly) amount of cash that a stack of ectos represents doesn't really help your argument. If anything, it just makes it look more pathetic.


Ahem.

The antonym of optional is "required". Therefore, by saying that unlocking skills is optional, you are saying that they are not required.

This all stems from you having no f***ing idea what "optional" means. Going to graduate school is optional. Reading a book in your free time is optional. Playing this game is optional. Note that, in none of these cases, would everyone would do the "optional" thing if they could, because that's not what it means!


God forbid they give us a reason to play the game. I said this already: the game needs gold sinks. That's why skills cost 1k, that's why ID kits cost 100g. Of course, you completely misinterpreted all of this already as "lulz I liek e-peen", so I don't even know if it's worth saying this again, but hey, I'm an optimist.

Since you have degenerated to name calling and swearing I will not engage you further since I am angering you. Not that it offends a retired navy sailor, but that it is showing inability to have a discussion without taking it personaly. Not once did I call you any name or berate you for you opinion. The harshest thing I said was your compairisons fail.

If EPs are tied to quests then it is grind and you are being forced to play the game as dictated by ANET and a majority of people will do it despite it being OPTIONAL, which defeats the purpose of it being optional. Just post that you disagree and refrain personal attacks.

I really have to agree with Snaek about it being solely to take up less server resources. That makes alot of sense when seen from that viewpoint.

Last edited by Tullzinski; Apr 17, 2009 at 12:38 PM // 12:38..
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Old Apr 17, 2009, 02:32 PM // 14:32   #59
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You are the one who took "a sense of accomplishment for those who buy the bigger ones, a feeling of roleplaying/immersion, or a simple gold sink" and reduced it to "e-peen". You are the one who continually and stubbornly refuses to use the word "optional" correctly. Insults I can handle; outright stupidity in the face of a sound argument, or deliberate misrepresentation of my position, is inexcusable.
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Old Apr 24, 2009, 01:52 AM // 01:52   #60
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Equipement packs 15 gold zcoins for heavy pack

70 copper coins possible per mission

1 silver coin costs 50 copper

1 gold coin cost 10 silver
=================
need 150 siver

need 7500 copper coins

107 ish missions provided you get all the optional requirements

If you want it you are going to grind for it. Now the different sizes make sense you can choose how much grind you want to do.

small pack 5 silver coins 5 slots
light pack 1 gold coin 10 slots
large pack 5 gold coins 15 slots
heavy pack 15 coins 20 slots

someone double check my math I may be off or I just dont believe it takes that many copper coins.


GvG has a possible of 350 copper coins per battle (if bonuses completed)

Bounty has a possible of 175 coins (if bonuses completed)

not too bad if you GvG

Last edited by Tullzinski; Apr 24, 2009 at 02:07 AM // 02:07..
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